Today, now, there are those who only contain the essential nature of wickedness, or of goodness. Some have been fighting for their entire existence, some are newly awakened, and some have yet to realize their true nature. But something new is happening. This is an inflection point, an opportunity to make a real and permanent victory in the long struggle, a chance to finally say 'yes, this world is ours, forever more.'
About The Game
In this two-player game, one player takes on a singular champion of the Good, while the other builds the Blight of the Wicked.
During play, you call upon the Winds of Magic to power your agenda, and hopefully gain control over the Prophecy that foretells the end of the world.
The game provides enough structure to guide you into and through your epic clash, while staying flexible enough to accommodate your original ideas and fantastic descriptions of magic and power.
For 2 players
Variable length that you can set to your schedule
Requires 24 custom "Winds of Magic" cards and 6 "Prophecy" cards. Print-and-play cards included in the pay-what-you-want download.
Fate's Fickle Wind's is an 18-page PDF, including a set of cards formatted to print-and-play on a home printer. It was funded by backers of my Patreon in 2014, and is now available on a pay-what-you-want basis (including for free!).
PWYW + Card Deck
24-card Winds of Magic Deck + 6 Prophecy Cards, PDF included