ndpdesign
carry. a game about war.
2006
Available in print.
5.5" x 8.5"
$15
The following resources are currently available:
Errata Document - contains updates made to the third printing of the game.
3x5 Squad Cards - printable character cards.
Squad One-Sheet - One-page (front-and-back) character descriptions.

Currently, carry is available for purchase either direct or through Indie Press Revolution.

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carry is a game focused on the experience of being a soldier in the Vietnam war. Heavily inspired by the films Platoon and Full Metal Jacket and the novel The Things They Carried, carry is designed to provide a serious roleplaying experience in the tradition of these sources.

How soldiers behave in war is a difficult topic, and the game focuses more on dealing with that difficulty than on celebrating violence or exploring tactical and strategic choices. The way that players have described a session is “fun, but in the way watching a really serious drama is fun, not fun like popcorn and beer fun.”

carry is structured in a short-form style. It plays out from start to finish in one three-to-four hour session. Over the course of the game, characters deal (or fail to deal) with their Burdens and the pressures and difficulties coming from the other characters, and from the GM. At the end of the game, everyone has a chance to talk about both what happens to their characters in the end, and how these characters are remembered in the aftermath of the events of the game.